![]() Historical mod dedicated to Napoleon's invasion of Russia in 1812.Ī mount and blade warband mod set in the year 457 AD in Europe, the middle east and north africa Which empire shall rise and which shall fall?The fate of this world is now in your hands.įrench Indian war mod - Includes American Natives, GB, France, Spain, Bandits gangs such as Pirates, Indians, Renegades. New factions, map, historical lords.Ī historical warband mod with 33 factions and hundreds of units. New historical mod from Middle- Europe in XV. The continent was in an extraordinary turmoil that no one had ever seen, in which all forces were to experience changes, no matter gains or losses.ġ429: The Hundred Years War - Steel Edition The 12th century, one subtle turning point. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible.Ī continuation of the original "1257 AD." Adds a multitude of new things to enhance and polish gameplay. This mod attempts to reflect the reality of 13th century Europe. I will try my best to make the translation perfect in the next day. My friends help me to translate 80% of them into English. The mod was born in 2008, and I released it on Warband in 2018. This mod is based on “Water Margin”, one of the Four Great Classical Novels in Chinese literature. Personally, the only exception I have for version 4.3 - in bigger battles my, not so weak computer "choking itself" trying to generate calculations for several hundred warriors, unfortunately it is not possible to reduce this option in the settings.Hello Everyone! I'm aliang227 from China. Modifications can be downloaded from the Steam Workshop or from direct link. So as long as we look at it from the point of view of a game in the climate of GoT, and not a faithful representation of history - we shouldn't be disappointed.Ī few more words need to be said about technical issues. There are a lot of characters known from the series, but at the same time many facts do not agree - for example, Arya and Sansa are in Winterfell from the very beginning. The map is 3 times bigger than in Warband, and the cities are quite faithfully reproduced. Seriously, do whatever you want, you can't just join the White Walkers, but the player can die, so who knows? Not only that! You can even bypass Westeros and escape east at the first opportunity to trade slaves and fight against Khalasar in the open. You can always become a peasant if you feel like it, find a spouse, have children and start your own settlement. And if you don't have a warrior in your head, your career as a bard, bounty hunter or bandit will open up. If you play for example as an ordinary mercenary, you can join the Lord's army and slowly advance in it, starting from the lowest positions. We can join anyone, not necessarily even as a vassal. The main feature of this fashion is full freedom of action (even by M&B standards). Perhaps Robb will survive? Alternatively, you can join the funny company of Dreadfort and perform a free peeling for the prisoners. ![]() What's interesting, these events change the world on an ongoing basis - and so after the Craster Fortress rebellion Jon Snow will become Lord Commander, and after the Red Wedding. Either way, we are going to go beyond the wall or we are going to have a Red Wedding. You can write so much about it that it is - the tasks have never been a strong point of "Mount & Blade". The feature line leads us to Robb Stark and the Night Watch, whom we will help in connection with the threat posed by the Wild and White Walkers. So you have to try hard to survive in Westeros. Our character barely manages to fight the peasants, let alone the regular army. ![]() The first feature of this mod comes out - a huge level of difficulty, we are weak, very weak. We receive the first task and the Lannister forces move behind us. After a while we fall to the ground and miraculously we manage to survive. But one thing is common - we start during the Stark slaughter in King's Landing. Choosing the past will affect the initial settings - the nobleman will provide a leadership bonus and quite good equipment, and the former slave will begin his adventure practically naked. by creating a character and determining whether we want to take part in a serial or a book universe. We start like in a regular "Mount & Blade", i.e. The modification is so huge and extended with features absent from the base game that it can be described as a separate game on the Mount & Blade engine. This is a mod developed since 2013, around which a pretty nice community grew up (over $1300 support per month on Patreon at the time of writing the article). Here is one of the best modifications for "Mount & Blade - A World of Ice and Fire". Do you think the battle with the Night King was weak and you would have done better? Well, you have a chance.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |